

There are also a couple of lists online with the answers if you want to use them. By using this guide you should have experienced enough of the game to answer many of the general questions about locations and characters. The questions are random so you will need to dig deep into your knowledge of all the areas and moments of the game you experienced.

Buzzing in first and answering correctly gets you 2 points, buzzing in after someone else answered wrong and picking the right answer yourself gets you 1 point, answering wrong deducts 2 points, and answering wrong after someone else already answered wrong deducts 1 point. Lots of questions about specific areas, characters, and events in the game, and this time some AIs buzz in and steal your points. This is another annoying quiz segment like the first game. Move forward through the door (the game puts you facing the door you came from so turn around). The potions he throws will track better, you need to change directions when he throws it so it misses. Blue - makes clones, look closely and attack the one that moves after the others. Red - makes him huge, avoid his stomps then attack afterwards. Green - he goes invisible and runs around, so hit him quickly when he appears and try to track his movements. He'll drink whatever potion he didn't drink in the first and second battles. This is the same Klungo fight as usual, but a bit tougher. Go back around and enter for a boss fight. Reunite the pair then go around the back of the building, kill the Minjo (be careful not to knock yourself into the water if you use a grenade egg) then hit the button to de-electrify the gate. Switch to Kazooie then Leg Spring into a Glide over to her button on the right. Use the Split-Up Pad and as solo Banjo, Sack Pack across the purple water and stand on the Banjo button to the left. Head up the ramp and activate the warp pad.
